The game Swissmilk Planets puts you in the role of a cow in a meadow full of lush grass. Navigate the cow to collect as much knowledge and as many points as possible and if you want to you can take part in the weekly prize games.
As there was no Level Editor in PlayCanvas Blender helped me put together my sketched Level Ideas fast. The Spheres I put together in the Example are going to be exported so I can set them up as Colliders in Playcanvas.
A custom shader helped me locate the Colliders.
I organized Testings and exchanged with Andreas Halter and other colleagues who gave valuable Feedback on the Levels.
Level Design mainly involved